Editing Clocks

Clock Modes

Every clock in Ardour has four different, selectable clock modes. Each mode displays time using different units. You can change the clock mode by Right-clicking on the clock and selecting the desired mode from the menu. Some clocks are entirely independent of any other clock's mode; others are linked so that changing one changes all clocks in that group. The different modes are:

TimecodeTime is shown as SMPTE timecode in Hours:Minutes:Seconds:Frames, measured from the timecode zero point on the timeline (which may not correspond to the session start and/or absolute zero on the timeline, depending on configurable timecode offsets). The frames value is dictated by either the session FPS setting, or, if slaved to an external timecode master, the master's setting. In the transport clocks, the FPS value is shown below the time display, along with an indication of the current timecode source (INT means that Ardour is its own timecode source).
BBTTime is shown as Bars:Beats:Ticks, indicating musical time measured from the start of the session. The transport clocks show the current tempo in bpm and meter below the time display.
Minutes:SecondsTime is shown as Hours:Minutes:Seconds.Milliseconds, measured from the absolute start of the timeline (ignoring the session start and any timecode offsets).
SamplesTime is shown as a sample count from the absolute start of the timeline (ignoring the session start and any timecode offsets). The number of samples per second is given by the current sample rate, and in the transport clocks, this rate is shown below the time display along with any pullup/pulldown adjustment.

Changing clock values with the keyboard

New values for the clock can be typed in after clicking on the relevant clock. Clicking on the clock will show a thin vertical cursor bar just to the right of the next character to be overwritten. Enter time in the same order as the current clock mode—if the clock is in Timecode mode, you need to enter hours, minutes, seconds, frames. So, to change to a time of 12:15:20:15 you would type 1 2 1 5 2 0 1 5. Each number you type will appear in a different color, from right to left, overwriting the existing value. Mid-edit, after typing 3 2 2 2 the clock might look like this:

An image of a clock being edited in Ardour

To finish the edit, press or Tab. To exit an edit without changing the clock press ESC. If you mis-type an entry so that the new value would be illegal (for example, resulting in more than 30 frames when Timecode is set to 30 frames per second), the clock will reset at the end of the edit, and move the cursor back to the start so that you can start over.

Avoiding the mouse entirely

There is a shortcut available for those who wish to be able to edit the transport clocks entirely without the mouse. It can be found in Window > Key Bindings > Transport > Focus On Clock. If bound to a key (÷ on the numerical keypad is the default), then pressing that key is equivalent to clicking on the primary (left) transport clock, and editing can begin immediately.

Entering Partial Times

One detail of the editing design that is not immediately obvious is that it is possible to enter part of a full time value. Suppose that the clock is in BBT mode, displaying 024|03|0029, and you want to alter the value to the first beat of the current bar. Click on the clock and type 0 1 0 0 0 0. Similarly, if it is in Minutes:Seconds mode, displaying 02:03:04.456, and you want to get to exactly 2 hours, click on the clock and type 0 0 0 0 0 0 0 to reset the minutes, seconds and milliseconds fields.

Entering Delta Times

You can also type values into the clock that are intended as a relative change, rather than a new absolute value. Simply end the edit by pressing + or - (the ones on any keypad will also work). The plus key will add the entered value to the current value of the clock, minus will subtract it. For example, if the clock is in Samples mode and displays 2917839, you move it back 2000 samples by typing 2 0 0 0 and -, rather than ending with Enter or Tab.

Changing clock values with the mouse

Using a scroll wheel

Position the mouse pointer over the clock, and move the scroll wheel. Moving the scroll wheel up () increases the value shown on the clock, moving it down () decreases it. The step size is equal to the unit of the field you are hovering over (seconds, hours, etc.).

Dragging the mouse

Position the mouse pointer over the clock, press the left mouse button and drag. Dragging upwards increases the value shown on the clock, dragging downwards decreases it, again with a step size equal to the unit of the field you began the drag on.